# Matrix

## Paper: Inverse of Matrix 4x4 using partitioning in Altivec, 2008

Actually that one is already on this site :)
In 2008, I tried to revive my original idea of vectorizing the world for Altivec, I actually made good progress, then I made the mistake of getting a completely unrelated project (Java EE, ugh) that basically eventually made me shutdown my company, and lose 2 years of possible progress in Altivec and vectorizations.

Check here for the paper.

## Matrix 4x4 Translation of a vector

Getting the translation matrix of a vector is essential to do movements of a vector in 3D space.

For the theory behind translation matrices please see [url=http://en.wikipedia.org/wiki/Translation_$geometry$]here[/url].